Bad Code (and Rap)

rap

August 4th, 2024suno

가사

--!strict print("[YTLiveSubs]: Script inserido...") local http = game:GetService('HttpService') local channel_id = 'UCA4yZCVHlHZVknfesTU3XOg' local url = 'https://api.socialcounts.org/youtube-live-subscriber-count/'..channel_id local decoded local subs local diffsubs local data local success local finaldiffsubs -- aquele negócio que mostra a diferença de incritos. -- Ping if script:GetAttribute("Debug") == true then -- Checa se o modo "Debug" foi ativado print("[YTLiveSubs]: Iniciando teste de ping!...") local startTime = os.clock() local success, response = pcall(function() return http:GetAsync("https://www.google.com") end) if success then local deltaTime = os.clock() - startTime print("Pong!: " .. deltaTime .. " segundos") else print("Erro: " .. response) end end -- Fim do Ping function ChecarInscritos() success,data = pcall(function() return http:GetAsync(url) end) --if data then decoded = http:JSONDecode(data) subs = decoded["est_sub"] print(subs) --end end print("[YTLiveSubs]: Calculando First-run...") ChecarInscritos() while true do diffsubs = subs wait(3) -- em resumo, eu coloquei isso para não sobrecarregar a API -- Eu podia tranquilamente não ter feito isso, ou mudade o cooldown para 0.1 ou 0.5, -- Mas a API épública e eu não quero estragar o uso das outras pessoas. - PatoFlamejanteTV ChecarInscritos() print("[YTLiveSubs]: Inscritos atuais: " .. subs) --print("Pong!") -- Avisa que um novo "tick" print("[YTLiveSubs]: Novos inscritos: ".. subs - diffsubs) --matemáticas :nerd: finaldiffsubs = subs - diffsubs for i = 1, finaldiffsubs do for i = 1, finaldiffsubs do local clone = game.Workspace.Noob:Clone() clone.Parent = game.Workspace local ogposition = script.Parent clone:PivotTo( ogposition.PrimaryPart.CFrame * CFrame.new(0, 4 * (i + diffsubs), 0) ) --clone.YoutubeLiveThing.Disabled = true end end print("[YTLiveSubs]: Spawned ".. finaldiffsubs .." Noobs!") end -- 5:47:52 Agosto, 03, 2024 - PatoFlamejanteTV

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