quicksort.h

Epic cinematic scores, sweeping orchestral movements, heroic themes, and stirring emotional peaks, adventure,

July 27th, 2024suno

Lyrics

#pragma once #ifndef ORDERING_DEFINED #define ORDERING_DEFINED typedef enum { Ordering_LessThan = -1, Ordering_Equal = 0, Ordering_GreaterThan = 1, } Ordering; void _null_write_cb(void* userdata, void* loc) { (void)userdata; (void)loc; return; } #endif typedef ptrdiff_t ssize_t; void quicksort_swap(void* write_cb_userdata, char* a, char* b, ssize_t elem_size, void (*write_cb)(void*, void*)) { for (ssize_t i = 0; i < elem_size; i++) { char tmp = a[i]; a[i] = b[i]; b[i] = tmp; } write_cb(write_cb_userdata, (void*)a); write_cb(write_cb_userdata, (void*)b); } ssize_t partition( void* write_cb_userdata, void* cmp_cb_userdata, void* elems_void, ssize_t elem_size, ssize_t low, ssize_t high, void (*write_cb)(void*, void*), Ordering (*cmp_cb)(void*, void*, void*) ) { char* elems = (char*)elems_void; char* pivot = elems+high*elem_size; //quicksort_swap(write_cb_userdata, pivot, elems+high*elem_size, elem_size, write_cb); ssize_t i = low-1; for(ssize_t j = low; j < high; j++) { char* a = elems+j*elem_size; if (cmp_cb(cmp_cb_userdata, a, pivot) <= 0) { i += 1; quicksort_swap(write_cb_userdata, elems + i*elem_size, elems+ j*elem_size, elem_size, write_cb); } } quicksort_swap(write_cb_userdata, elems +(i+1)*elem_size, elems +high*elem_size, elem_size, write_cb); return i+1; } #include <stdlib.h> #include <time.h> int partition_r( void* write_cb_userdata, void* cmp_cb_userdata, void* elems_void, ssize_t elem_size, ssize_t low, ssize_t high, void (*write_cb)(void*, void*), Ordering (*cmp_cb)(void*, void*, void*) ) { char* elems = (char*)elems_void; srand(time(NULL)); int random = low + rand() % (high - low); quicksort_swap(0, elems+random*elem_size, elems+high*elem_size, elem_size, _null_write_cb); return partition(write_cb_userdata, cmp_cb_userdata, elems_void, elem_size, low, high, write_cb, cmp_cb); } void quicksort_impl( void* write_cb_userdata, void* cmp_cb_userdata, void* elems, ssize_t elem_size, ssize_t elem_low, ssize_t elem_high, void (*write_cb)(void*, void*), Ordering (*cmp_cb)(void*, void*, void*) ) { if (elem_low < elem_high) { ssize_t index = partition_r(write_cb_userdata, cmp_cb_userdata, elems, elem_size, elem_low, elem_high, write_cb, cmp_cb); quicksort_impl(write_cb_userdata, cmp_cb_userdata, elems, elem_size, elem_low, index-1, write_cb, cmp_cb); quicksort_impl(write_cb_userdata, cmp_cb_userdata, elems, elem_size, index+1, elem_high, write_cb, cmp_cb); } } void quicksort( void* write_cb_userdata, void* cmp_cb_userdata, void* elems, size_t elem_size, size_t elem_len, void (*write_cb)(void*, void*), Ordering (*cmp_cb)(void*, void*, void*) ) { if (!write_cb) { write_cb=_null_write_cb; } quicksort_impl(wri

Recommended

The Midnight Philosopher,
The Midnight Philosopher,

on the 1, psychedelic funk, Acid R&B/Lofi/Soul, Space Rock, R&B Phonk, sci-fi/Krautrock,

만리장성의 꿈
만리장성의 꿈

신나고 박자가 맞는 노래

Blaze of Glory
Blaze of Glory

male vocalist,regional music,irish folk music,european music,celtic folk music,acoustic

Orange Cat
Orange Cat

psychedelic reggaeton

Ecos Digitales
Ecos Digitales

Deep Melodic House & Chill Electronic

Hello To You 😇
Hello To You 😇

acid house electro swing

Whispers of Tamriel
Whispers of Tamriel

instrumental,instrumental,electronic,soundtrack,classical,ambient,score,vgm,modern classical,western classical music,classical music,harp,Jeremy Soule

Lost in the Night
Lost in the Night

1990s r&b slow acappella

Spacegirl
Spacegirl

Breakcore New Orleans brass

Rising Sun
Rising Sun

hard rock 1960, blues, female voice, ska

Jaan
Jaan

techno, live

flarkowe przygody
flarkowe przygody

melancholy, hope, backdrop, vibrato, pop, electronic, upbeat, dark, female vocals

LE MERAVIGLIE DEL CREATO
LE MERAVIGLIE DEL CREATO

j-pop, atmospheric, funk

Electric Heartbeat
Electric Heartbeat

dramatic anthemic symphonic

Her Nature's Call
Her Nature's Call

pop acoustic

Home Office Warrior
Home Office Warrior

country metal melodic pop black doom opera elements

If Fnaf 2 ambience was a bop
If Fnaf 2 ambience was a bop

Breakcore, drum and bass