Lyrics
[Intro]
[Pulsing synth arpeggios]
[4/4 kick drum on upbeats]
Pulsing synth arpeggios
4/4 kick drum on upbeats
[Build]
[Layered synth melodies join arpeggio]
[More percussive elements added (closed hats, claps)]
[Riser FX]
Layered synth melodies join arpeggio
More percussive elements added (closed hats, claps)
Riser FX
[Drop]
[Big room trance bassline enters (e.g
supersaw)]
[Anthemic chord stabs]
[Pounding kick/percussion]
Big room trance bassline enters (e.g
supersaw)
Anthemic chord stabs
Pounding kick/percussion
[Break 1]
[Stripping back to just percussion and arpeggios]
[Filtering/effecting bassline and melodies]
Stripping back to just percussion and arpeggios
Filtering/effecting bassline and melodies
[Rebuild]
[Melodies reintroduced with new synth textures]
[More percussion layers (shakers, rides, etc.)]
[Swell and riser to....]
Melodies reintroduced with new synth textures
More percussion layers (shakers, rides, etc.)
Swell and riser to....
[Drop 2]
[Huge sidechain compressed bassline]
Euphoric chord stabs]
Heavy distorted kicks]
[Rapid fired vocal chops (e.g. "Let's go!")]
Huge sidechain compressed bassline
Euphoric chord stabs
Heavy distorted kicks
Rapid fired vocal chops (e.g. "Let's go!")
[Break 2]
[Just bassline, arps, minimal percussion]
[Ambient atmospheric pads]
Just bassline, arps, minimal percussion
Ambient atmospheric pads
[Final Drop]
[Similar to Drop 2 but with new melodies]
[More heavily processed/aggressive bassline]
[Even bigger room reverb/delays on drums
Sustained vocal chops throughout (e.g. "Oh oh oh!")]
Similar to Drop 2 but with new melodies
More heavily processed/aggressive bassline
Even bigger room reverb/delays on drums
Sustained vocal chops throughout (e.g. "Oh oh oh!")
[Outro]
[Wind down back to just pulsing arpeggios]
Fade out reverb tails]
Wind down back to just pulsing arpeggios
Fade out reverb tails